Branches

Dynamics

branch of applied mathematics concerned withย โ€‹the study of forces and their effect on motion

  • for example: Hapkit, paper planes (no quasi-infinite powers)

Statics

just about forces (in equilibrium) but without motion

  • for example: bridges and buildings

Kinematics

just about motion but ignoring forces

  • model of animal running rather than using forces it uses quasi-infinite power

Drive mechanisms

Slack / Backlash

ability of the driven gear to move without applying a force to the driving gearโ€‹

  • gears couple two rotating elements, allowing the transmission of torque
  • gears are subject to slack

Friction drive

mechanism that converts rotary motionโ€‹ into linear motion and vice versa

  • it is slack-free
  • only works reliably if (rubberized and) pushed together with a high forceโ€‹
  • thus requires a massive spring to push rollers togetherโ€‹
  • thus requires ball bearings reasonably big techโ€‹

Capstan and bowstring

mechanism that converts rotary motion into linear motion and vice versaโ€‹

  • capstan = a reel or pulley (a wheel with a grooved rim) around which the bowstring is wound several turnsโ€‹
  • traction of capstan increases exponentially with the number of turns

Bug

Short circuit checking

direct drive high currents a short can kill the board (and more)

  • set multimeter to measure resistance